IsElementInRange
This function allows you to find out is the element in range of the main point.
Syntax
bool isElementInRange( element theElement, float x, float y, float z, fload range )
Required Arguments
- theElement: the element whose range we want to check.
- x: the x coordinate of the main point.
- y: the y coordinate of the main point.
- z: the z coordinate of the main point.
- range: the range of the main point to the element.
Returns
- Returns true if the element is in range of the main point, false otherwise.
Code
Click to collapse [-]
Function sourcefunction isElementInRange(element, x, y, z, range)
if element and x and y and z and range then
local px,py,pz = getElementPosition (player)
return ((x-px)^2+(y-py)^2+(z-pz)^2)^0.5 <= range -- returns true if it the range of the element to the main point is smaller than (or as big as) the maximum range.
else
return false
end
end
end