IsGlitchEnabled
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This function retrieves whether San Andreas game glitches are enabled or not, set by using setGlitchEnabled
Syntax
bool isGlitchEnabled ( string glitchName )
Required Arguments
- glitchName: the name of the property to set. Possible values are:
- quickreload - This is the glitch where switching weapons auto-reloads your weapon, without actually performing the reload animation.
- fastmove - This is the glitch that can be achieved by a certain key combinations whilst standing up after crouching, which allows you to move quickly with slow weapons (e.g. deagle).
- fastfire - This is the glitch that can be achieved by cancelling the full fire animation, allowing you to shoot with slow-fire weapons (e.g. deagle) much faster.
- crouchbug - This glitch is only available on servers and clients higher that 1.0.4-9.02035.0 - If you want to use it, it is advisable to use the [minclientversion ] server setting.
Returns
Returns true if if the glitch was enabled, or false if it is disabled.
Example
This example outputs weather the "fastmove" glitch is enabled or not.
setGlitchEnabled("fastmove",true) -- Enable the fastmove glitch at resource start. function checkIsEnabled(thePlayer,command) if (isGlitchEnabled("fastmove")) then -- Check weather fastmove is enabled or not. outputChatBox("fastmove is enabled.",thePlayer,255,255,0) -- If so, output that it's enabled. else outputChatBox("fastmove is not enabled.",thePlayer,255,0,0) -- If not, output that it isn't enabled. end end addCommandHandler("glitch",checkIsEnabled)
See Also
- getMaxPlayers
- getServerConfigSetting
- getServerHttpPort
- getServerName
- getServerPassword
- getServerPort
- isGlitchEnabled
- setGlitchEnabled
- setMaxPlayers
- setServerConfigSetting
- setServerPassword
- shutdown