IsValidMail
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This function allows you to check if the provided e-mail string is theorically valid.
Syntax
bool isValidMail ( string e-mail )
Arguments
- e-mail: a string containing the e-mail to check.
Returns
Returns true if the e-mail is valid, false if a string was not provided or if it's not an e-mail.
Code
Click to collapse [-]
Function sourcefunction isValidMail(mail)
assert(type(mail) == "string", "Bad argument @ isValidMail [string expected, got " .. tostring(mail) .. "]")
return mail:match("[A-Za-z0-9%.%%%+%-]+@[A-Za-z0-9%.%%%+%-]+%.%w%w%w?%w?") ~= nil
endAuthor: SuperHomie
Example
Click to collapse [-]
ServerThe next example adds a /registerme command which rrgisters the player who types it, providing that the resource this example is executed in has sufficient ACL permissions.
function registerUser(player, commandName, username, password, email)
if username and password and email then
if isGuestAccount(getPlayerAccount(player)) then
if isValidMail(email) then
local newAccount = addAccount(username, password)
if newAccount then
setAccountData(newAccount, "email", email)
logIn(player, newAccount, password)
outputChatBox("Now you're logged in your new account.", player, 0, 255, 0)
else
outputChatBox(#password > 30 and "The specified password is too long." or "That account already exists.", player, 255, 0, 0)
end
else
outputChatBox("The e-mail provided is not valid!", player, 255, 0, 0)
end
else
outputChatBox("You are already logged in.", player, 255, 0, 0)
end
else
outputChatBox("Syntax: /" .. commandName .. " (username) (password) (email)", player, 255, 255, 255)
end
end
addCommandHandler("registerme", registerUser)