| Task Name
|
Children
|
Notes
|
| TASK_COMPLEX_ARREST_PED
|
|
|
| TASK_COMPLEX_ATTRACTOR_PARTNER_WAIT
|
|
|
| TASK_COMPLEX_AVOID_BUILDING
|
|
|
| TASK_COMPLEX_AVOID_ENTITY
|
|
|
| TASK_COMPLEX_AVOID_OTHER_PED_WHILE_WANDERING
|
|
|
| TASK_COMPLEX_BE_COP
|
|
|
| TASK_COMPLEX_BE_IN_COUPLE
|
|
|
| TASK_COMPLEX_BE_IN_GROUP
|
|
|
| TASK_COMPLEX_BE_STILL
|
|
|
| TASK_COMPLEX_CAR_DRIVE
|
|
|
| TASK_COMPLEX_CAR_DRIVE_MISSION
|
|
|
| TASK_COMPLEX_CAR_DRIVE_MISSION_FLEE_SCENE
|
|
|
| TASK_COMPLEX_CAR_DRIVE_MISSION_KILL_PED
|
|
|
| TASK_COMPLEX_CAR_DRIVE_POINT_ROUTE
|
|
|
| TASK_COMPLEX_CAR_DRIVE_TO_POINT
|
|
|
| TASK_COMPLEX_CAR_DRIVE_WANDER
|
|
|
| TASK_COMPLEX_CAR_OPEN_DRIVER_DOOR
|
|
|
| TASK_COMPLEX_CAR_OPEN_PASSENGER_DOOR
|
|
|
| TASK_COMPLEX_CAR_QUICK_BE_DRAGGED_OUT
|
|
|
| TASK_COMPLEX_CAR_SLOW_BE_DRAGGED_OUT
|
|
|
| TASK_COMPLEX_CAR_SLOW_BE_DRAGGED_OUT_AND_STAND_UP
|
|
|
| TASK_COMPLEX_CHAINED_FACIAL
|
|
|
| TASK_COMPLEX_CHAT
|
|
|
| TASK_COMPLEX_CLIMB
|
|
|
| TASK_COMPLEX_COP_ARREST_PED
|
|
|
| TASK_COMPLEX_COP_HASSLE_PED
|
|
|
| TASK_COMPLEX_COP_IN_CAR
|
|
|
| TASK_COMPLEX_CROSS_ROAD_LOOK_AND_ACHIEVE_HEADING
|
|
|
| TASK_COMPLEX_DESTROY_CAR
|
|
|
| TASK_COMPLEX_DESTROY_CAR_ARMED
|
|
|
| TASK_COMPLEX_DESTROY_CAR_MELEE
|
|
|
| TASK_COMPLEX_DIE
|
|
|
| TASK_COMPLEX_DIE_IN_CAR
|
|
|
| TASK_COMPLEX_DIVE_FROM_ATTACHED_ENTITY_AND_GET_UP
|
|
|
| TASK_COMPLEX_DO_DRIVEBY
|
|
|
| TASK_COMPLEX_DRAG_PED_FROM_CAR
|
|
|
| TASK_COMPLEX_DRIVE_FIRE_TRUCK
|
|
|
| TASK_COMPLEX_ENTER_ANY_CAR_AS_DRIVER
|
|
|
| TASK_COMPLEX_ENTER_BOAT_AS_DRIVER
|
|
|
| TASK_COMPLEX_ENTER_CAR_AS_DRIVER
|
|
|
| TASK_COMPLEX_ENTER_CAR_AS_DRIVER_TIMED
|
|
|
| TASK_COMPLEX_ENTER_CAR_AS_PASSENGER
|
|
|
| TASK_COMPLEX_ENTER_CAR_AS_PASSENGER_TIMED
|
|
|
| TASK_COMPLEX_ENTER_CAR_AS_PASSENGER_WAIT
|
|
|
| TASK_COMPLEX_ENTER_LEADER_CAR_AS_PASSENGER
|
|
|
| TASK_COMPLEX_EVASIVE_COWER
|
|
|
| TASK_COMPLEX_EVASIVE_DIVE_AND_GET_UP
|
|
|
| TASK_COMPLEX_EVASIVE_STEP
|
|
|
| TASK_COMPLEX_EXTINGUISH_FIRES
|
|
|
| TASK_COMPLEX_EXTINGUISH_FIRE_ON_FOOT
|
|
|
| TASK_COMPLEX_FACIAL
|
|
|
| TASK_COMPLEX_FALL_AND_GET_UP
|
|
|
| TASK_COMPLEX_FALL_AND_STAY_DOWN
|
|
|
| TASK_COMPLEX_FALL_TO_DEATH
|
|
|
| TASK_COMPLEX_FLEE_ANY_MEANS
|
|
|
| TASK_COMPLEX_FLEE_ENTITY
|
|
|
| TASK_COMPLEX_FLEE_POINT
|
|
|
| TASK_COMPLEX_FLEE_SHOOTING
|
|
|
| TASK_COMPLEX_FOLLOW_LEADER_ANY_MEANS
|
|
|
| TASK_COMPLEX_FOLLOW_LEADER_IN_FORMATION
|
|
|
| TASK_COMPLEX_FOLLOW_NODE_ROUTE
|
|
|
| TASK_COMPLEX_FOLLOW_NODE_ROUTE_SHOOTING
|
|
|
| TASK_COMPLEX_FOLLOW_PATROL_ROUTE
|
|
|
| TASK_COMPLEX_FOLLOW_PED_FOOTSTEPS
|
|
|
| TASK_COMPLEX_FOLLOW_POINT_ROUTE
|
|
|
| TASK_COMPLEX_FOLLOW_SEXY_PED
|
|
|
| TASK_COMPLEX_GANG_FOLLOWER
|
|
|
| TASK_COMPLEX_GANG_HASSLE_PED
|
|
|
| TASK_COMPLEX_GANG_HASSLE_VEHICLE
|
|
|
| TASK_COMPLEX_GANG_JOIN_RESPOND
|
|
|
| TASK_COMPLEX_GANG_LEADER
|
|
|
| TASK_COMPLEX_GET_ON_BOAT_SEAT
|
|
|
| TASK_COMPLEX_GET_OUT_OF_WAY_OF_CAR
|
|
|
| TASK_COMPLEX_GET_UP_AND_STAND_STILL
|
|
|
| TASK_COMPLEX_GOTO_DOOR_AND_OPEN
|
|
|
| TASK_COMPLEX_GOTO_VEHICLE_AND_LEAN
|
|
|
| TASK_COMPLEX_GO_PICKUP_ENTITY
|
|
|
| TASK_COMPLEX_GO_TO_ATTRACTOR
|
|
|
| TASK_COMPLEX_GO_TO_BOAT_STEERING_WHEEL
|
|
|
| TASK_COMPLEX_GO_TO_CAR_DOOR_AND_STAND_STILL
|
|
|
| TASK_COMPLEX_GO_TO_POINT_AIMING
|
|
|
| TASK_COMPLEX_GO_TO_POINT_AND_STAND_STILL
|
|
|
| TASK_COMPLEX_GO_TO_POINT_AND_STAND_STILL_AND_ACHIEVE_HEADING
|
|
|
| TASK_COMPLEX_GO_TO_POINT_ANY_MEANS
|
|
|
| TASK_COMPLEX_GO_TO_POINT_SHOOTING
|
|
|
| TASK_COMPLEX_HANDSIGNAL_ANIM
|
|
|
| TASK_COMPLEX_HASSLED_BY_COP
|
|
|
| TASK_COMPLEX_HIT_BY_GUN_RESPONSE
|
|
|
| TASK_COMPLEX_HIT_PED_WITH_CAR
|
|
|
| TASK_COMPLEX_HIT_RESPONSE
|
|
|
| TASK_COMPLEX_INVESTIGATE_DEAD_PED
|
|
|
| TASK_COMPLEX_INVESTIGATE_DISTURBANCE
|
|
|
| TASK_COMPLEX_IN_AIR_AND_LAND
|
|
|
| TASK_COMPLEX_IN_WATER
|
|
|
| TASK_COMPLEX_JUMP
|
|
|
| TASK_COMPLEX_KILL_CRIMINAL
|
|
|
| TASK_COMPLEX_KILL_PED_AND_REENTER_CAR
|
|
|
| TASK_COMPLEX_KILL_PED_ON_FOOT
|
|
|
| TASK_COMPLEX_KILL_PED_ON_FOOT_ARMED
|
|
|
| TASK_COMPLEX_KILL_PED_ON_FOOT_KINDA_STAND_STILL
|
|
|
| TASK_COMPLEX_KILL_PED_ON_FOOT_MELEE
|
|
|
| TASK_COMPLEX_KILL_PED_ON_FOOT_STAND_STILL
|
|
|
| TASK_COMPLEX_KILL_PED_ON_FOOT_STEALTH
|
|
|
| TASK_COMPLEX_KILL_PED_ON_FOOT_TIMED
|
|
|
| TASK_COMPLEX_LEAN_ON_VEHICLE
|
|
|
| TASK_COMPLEX_LEAVE_ANY_CAR
|
|
|
| TASK_COMPLEX_LEAVE_ATTRACTOR
|
|
|
| TASK_COMPLEX_LEAVE_BOAT
|
|
|
| TASK_COMPLEX_LEAVE_CAR
|
|
|
| TASK_COMPLEX_LEAVE_CAR_AND_DIE
|
|
|
| TASK_COMPLEX_LEAVE_CAR_AND_FLEE
|
|
|
| TASK_COMPLEX_LEAVE_CAR_AND_WANDER
|
|
|
| TASK_COMPLEX_LEAVE_CAR_AS_PASSENGER_WAIT
|
|
|
| TASK_COMPLEX_MEDIC_TREAT_INJURED_PED
|
|
|
| TASK_COMPLEX_MOVE_BACK_AND_JUMP
|
|
|
| TASK_COMPLEX_OBSERVE_TRAFFIC_LIGHTS
|
|
|
| TASK_COMPLEX_OBSERVE_TRAFFIC_LIGHTS_AND_ACHIEVE_HEADING
|
|
|
| TASK_COMPLEX_ON_FIRE
|
|
|
| TASK_COMPLEX_PARTNER
|
|
|
| TASK_COMPLEX_PARTNER_CHAT
|
|
|
| TASK_COMPLEX_PARTNER_DEAL
|
|
|
| TASK_COMPLEX_PARTNER_GREET
|
|
|
| TASK_COMPLEX_PARTNER_SHOVE
|
|
|
| TASK_COMPLEX_PASS_OBJECT
|
|
|
| TASK_COMPLEX_POLICE_PURSUIT
|
|
|
| TASK_COMPLEX_PRESENT_ID_TO_COP
|
|
|
| TASK_COMPLEX_PROSTITUTE_SOLICIT
|
|
|
| TASK_COMPLEX_REACT_TO_ATTACK
|
|
|
| TASK_COMPLEX_REACT_TO_GUN_AIMED_AT
|
|
|
| TASK_COMPLEX_ROAD_RAGE
|
|
|
| TASK_COMPLEX_SCREAM_IN_CAR_THEN_LEAVE
|
|
|
| TASK_COMPLEX_SEEK_ENTITY
|
|
|
| TASK_COMPLEX_SEEK_ENTITY_AIMING
|
|
|
| TASK_COMPLEX_SEEK_ENTITY_ANY_MEANS
|
|
|
| TASK_COMPLEX_SEEK_ENTITY_SHOOTING
|
|
|
| TASK_COMPLEX_SEQUENCE
|
|
|
| TASK_COMPLEX_SHUFFLE_SEATS
|
|
|
| TASK_COMPLEX_SIDE_STEP_AND_SHOOT
|
|
|
| TASK_COMPLEX_SIGNAL_AT_PED
|
|
|
| TASK_COMPLEX_SIT_DOWN_THEN_IDLE_THEN_STAND_UP
|
|
|
| TASK_COMPLEX_SMART_FLEE_ENTITY
|
|
|
| TASK_COMPLEX_SMART_FLEE_POINT
|
|
|
| TASK_COMPLEX_STARE_AT_PED
|
|
|
| TASK_COMPLEX_STEAL_CAR
|
|
|
| TASK_COMPLEX_STUCK_IN_AIR
|
|
|
| TASK_COMPLEX_SUNBATHE
|
|
|
| TASK_COMPLEX_SWIM_AND_CLIMB_OUT
|
|
|
| TASK_COMPLEX_TRACK_ENTITY
|
|
|
| TASK_COMPLEX_TREAT_ACCIDENT
|
|
|
| TASK_COMPLEX_TURN_TO_FACE_ENTITY
|
|
|
| TASK_COMPLEX_USE_ATTRACTOR
|
|
|
| TASK_COMPLEX_USE_ATTRACTOR_PARTNER
|
|
|
| TASK_COMPLEX_USE_CLOSEST_FREE_SCRIPTED_ATTRACTOR
|
|
|
| TASK_COMPLEX_USE_CLOSEST_FREE_SCRIPTED_ATTRACTOR_RUN
|
|
|
| TASK_COMPLEX_USE_CLOSEST_FREE_SCRIPTED_ATTRACTOR_SPRINT
|
|
|
| TASK_COMPLEX_USE_EFFECT
|
|
|
| TASK_COMPLEX_USE_EFFECT_RUNNING
|
|
|
| TASK_COMPLEX_USE_EFFECT_SPRINTING
|
|
|
| TASK_COMPLEX_USE_ENTRYEXIT
|
|
|
| TASK_COMPLEX_USE_GOGGLES
|
|
|
| TASK_COMPLEX_USE_MOBILE_PHONE
|
|
|
| TASK_COMPLEX_USE_PAIRED_ATTRACTOR
|
|
|
| TASK_COMPLEX_USE_SCRIPTED_ATTRACTOR
|
|
|
| TASK_COMPLEX_USE_SCRIPTED_BRAIN
|
|
|
| TASK_COMPLEX_USE_SEQUENCE
|
|
|
| TASK_COMPLEX_USE_SWAT_ROPE
|
|
|
| TASK_COMPLEX_USE_WATER_CANNON
|
|
|
| TASK_COMPLEX_WAIT_AT_ATTRACTOR
|
|
|
| TASK_COMPLEX_WAIT_FOR_BACKUP
|
|
|
| TASK_COMPLEX_WAIT_FOR_BUS
|
|
|
| TASK_COMPLEX_WAIT_FOR_DRY_WEATHER
|
|
|
| TASK_COMPLEX_WAIT_FOR_PED
|
|
|
| TASK_COMPLEX_WALK_ALONGSIDE_PED
|
|
|
| TASK_COMPLEX_WALK_ROUND_BUILDING_ATTEMPT
|
|
|
| TASK_COMPLEX_WALK_ROUND_CAR
|
|
|
| TASK_COMPLEX_WALK_ROUND_FIRE
|
|
|
| TASK_COMPLEX_WALK_ROUND_OBJECT
|
|
|
| TASK_COMPLEX_WALK_ROUND_SHOP
|
|
|
| TASK_COMPLEX_WALK_WITH_PED
|
|
|
| TASK_COMPLEX_WANDER
|
|
|
| TASK_FINISHED
|
|
|
| TASK_GROUP_DRIVEBY
|
|
|
| TASK_GROUP_ENTER_CAR
|
|
|
| TASK_GROUP_ENTER_CAR_AND_PERFORM_SEQUENCE
|
|
|
| TASK_GROUP_EXIT_CAR
|
|
|
| TASK_GROUP_FLEE_THREAT
|
|
|
| TASK_GROUP_FOLLOW_LEADER_ANY_MEANS
|
|
|
| TASK_GROUP_FOLLOW_LEADER_WITH_LIMITS
|
|
|
| TASK_GROUP_HAND_SIGNAL
|
|
|
| TASK_GROUP_HASSLE_SEXY_PED
|
|
|
| TASK_GROUP_HASSLE_THREAT
|
|
|
| TASK_GROUP_HASSLE_THREAT_PASSIVE
|
|
|
| TASK_GROUP_KILL_PLAYER_BASIC
|
|
|
| TASK_GROUP_KILL_THREATS_BASIC
|
|
|
| TASK_GROUP_PARTNER_DEAL
|
|
|
| TASK_GROUP_PARTNER_GREET
|
|
|
| TASK_GROUP_RESPOND_TO_LEADER_COMMAND
|
|
|
| TASK_GROUP_STARE_AT_PED
|
|
|
| TASK_GROUP_USE_MEMBER_DECISION
|
|
|
| TASK_INTERIOR_BE_IN_HOUSE
|
|
|
| TASK_INTERIOR_BE_IN_OFFICE
|
|
|
| TASK_INTERIOR_BE_IN_SHOP
|
|
|
| TASK_INTERIOR_GOTO_INFO
|
|
|
| TASK_INTERIOR_LEAVE
|
|
|
| TASK_INTERIOR_LIE_IN_BED
|
|
|
| TASK_INTERIOR_RESERVED2
|
|
|
| TASK_INTERIOR_RESERVED3
|
|
|
| TASK_INTERIOR_RESERVED4
|
|
|
| TASK_INTERIOR_RESERVED5
|
|
|
| TASK_INTERIOR_RESERVED6
|
|
|
| TASK_INTERIOR_RESERVED7
|
|
|
| TASK_INTERIOR_RESERVED8
|
|
|
| TASK_INTERIOR_SHOPKEEPER
|
|
|
| TASK_INTERIOR_SIT_AT_DESK
|
|
|
| TASK_INTERIOR_SIT_IN_RESTAURANT
|
|
|
| TASK_INTERIOR_SIT_ON_CHAIR
|
|
|
| TASK_INTERIOR_USE_INFO
|
|
|
| TASK_KILL_ALL_THREATS
|
|
|
| TASK_KILL_PED_FROM_BOAT
|
|
|
| TASK_KILL_PED_GROUP_ON_FOOT
|
|
|
| TASK_KILL_PED_ON_FOOT_WHILE_DUCKING
|
|
|
| TASK_NONE
|
|
|
| TASK_SEEK_COVER_UNTIL_TARGET_DEAD
|
|
|
| TASK_SIMPLE_ABSEIL
|
|
|
| TASK_SIMPLE_ACHIEVE_HEADING
|
|
|
| TASK_SIMPLE_AFFECT_SECONDARY_BEHAVIOUR
|
|
|
| TASK_SIMPLE_ANIM
|
|
|
| TASK_SIMPLE_ANIM_LOOPED_MIDDLE
|
|
|
| TASK_SIMPLE_ARREST_PED
|
|
|
| TASK_SIMPLE_BE_ARRESTED
|
|
|
| TASK_SIMPLE_BE_DAMAGED
|
|
|
| TASK_SIMPLE_BE_HIT
|
|
|
| TASK_SIMPLE_BE_HIT_WHILE_MOVING
|
|
|
| TASK_SIMPLE_BE_KICKED_ON_GROUND
|
|
|
| TASK_SIMPLE_BIKE_JACKED
|
|
|
| TASK_SIMPLE_BIKE_PICK_UP
|
|
|
| TASK_SIMPLE_CALL_FOR_BACKUP
|
|
|
| TASK_SIMPLE_CAR_ALIGN
|
|
|
| TASK_SIMPLE_CAR_CLOSE_DOOR_FROM_INSIDE
|
|
|
| TASK_SIMPLE_CAR_CLOSE_DOOR_FROM_OUTSIDE
|
|
|
| TASK_SIMPLE_CAR_DRIVE
|
|
|
| TASK_SIMPLE_CAR_DRIVE_TIMED
|
|
|
| TASK_SIMPLE_CAR_FALL_OUT
|
|
|
| TASK_SIMPLE_CAR_FORCE_PED_OUT
|
|
|
| TASK_SIMPLE_CAR_GET_IN
|
|
|
| TASK_SIMPLE_CAR_GET_OUT
|
|
|
| TASK_SIMPLE_CAR_JUMP_OUT
|
|
|
| TASK_SIMPLE_CAR_OPEN_DOOR_FROM_OUTSIDE
|
|
|
| TASK_SIMPLE_CAR_OPEN_LOCKED_DOOR_FROM_OUTSIDE
|
|
|
| TASK_SIMPLE_CAR_QUICK_BE_DRAGGED_OUT
|
|
|
| TASK_SIMPLE_CAR_QUICK_DRAG_PED_OUT
|
|
|
| TASK_SIMPLE_CAR_SET_PED_IN_AS_DRIVER
|
|
|
| TASK_SIMPLE_CAR_SET_PED_IN_AS_PASSENGER
|
|
|
| TASK_SIMPLE_CAR_SET_PED_OUT
|
|
|
| TASK_SIMPLE_CAR_SET_PED_QUICK_DRAGGED_OUT
|
|
|
| TASK_SIMPLE_CAR_SET_PED_SLOW_DRAGGED_OUT
|
|
|
| TASK_SIMPLE_CAR_SET_TEMP_ACTION
|
|
|
| TASK_SIMPLE_CAR_SHUFFLE
|
|
|
| TASK_SIMPLE_CAR_SLOW_BE_DRAGGED_OUT
|
|
|
| TASK_SIMPLE_CAR_SLOW_DRAG_PED_OUT
|
|
|
| TASK_SIMPLE_CAR_WAIT_FOR_DOOR_NOT_TO_BE_IN_USE
|
|
|
| TASK_SIMPLE_CAR_WAIT_TO_SLOW_DOWN
|
|
|
| TASK_SIMPLE_CHAT
|
|
|
| TASK_SIMPLE_CHOKING
|
|
|
| TASK_SIMPLE_CLEAR_LOOK_AT
|
|
|
| TASK_SIMPLE_CLIMB
|
|
|
| TASK_SIMPLE_COWER
|
|
|
| TASK_SIMPLE_CREATE_CAR_AND_GET_IN
|
|
|
| TASK_SIMPLE_DEAD
|
|
|
| TASK_SIMPLE_DETONATE
|
|
|
| TASK_SIMPLE_DIE
|
|
|
| TASK_SIMPLE_DIE_IN_CAR
|
|
|
| TASK_SIMPLE_DO_HAND_SIGNAL
|
|
|
| TASK_SIMPLE_DRIVEBY_SHOOT
|
|
|
| TASK_SIMPLE_DRIVEBY_WATCH_FOR_TARGET
|
|
|
| TASK_SIMPLE_DROWN
|
|
|
| TASK_SIMPLE_DROWN_IN_CAR
|
|
|
| TASK_SIMPLE_DUCK
|
|
|
| TASK_SIMPLE_DUCK_FOREVER
|
|
|
| TASK_SIMPLE_DUCK_TOGGLE
|
|
|
| TASK_SIMPLE_DUCK_WHILE_SHOTS_WHIZZING
|
|
|
| TASK_SIMPLE_EVASIVE_DIVE
|
|
|
| TASK_SIMPLE_EVASIVE_STEP
|
|
|
| TASK_SIMPLE_FACIAL
|
|
|
| TASK_SIMPLE_FALL
|
|
|
| TASK_SIMPLE_FIGHT
|
|
|
| TASK_SIMPLE_FIGHT_CTRL
|
|
|
| TASK_SIMPLE_FINISH_BRAIN
|
|
|
| TASK_SIMPLE_GANG_DRIVEBY
|
|
|
| TASK_SIMPLE_GET_UP
|
|
|
| TASK_SIMPLE_GIVE_CPR
|
|
|
| TASK_SIMPLE_GOGGLES_OFF
|
|
|
| TASK_SIMPLE_GOGGLES_ON
|
|
|
| TASK_SIMPLE_GO_TO_POINT
|
|
|
| TASK_SIMPLE_GO_TO_POINT_FINE
|
|
|
| TASK_SIMPLE_GO_TO_POINT_NEAR_CAR_DOOR_UNTIL_DOOR_NOT_IN_USE
|
|
|
| TASK_SIMPLE_GUN_CTRL
|
|
|
| TASK_SIMPLE_HAIL_TAXI
|
|
|
| TASK_SIMPLE_HANDSIGNAL_ANIM
|
|
|
| TASK_SIMPLE_HANDS_UP
|
|
|
| TASK_SIMPLE_HIT_BACK
|
|
|
| TASK_SIMPLE_HIT_BEHIND
|
|
|
| TASK_SIMPLE_HIT_BY_GUN_BACK
|
|
|
| TASK_SIMPLE_HIT_BY_GUN_FRONT
|
|
|
| TASK_SIMPLE_HIT_BY_GUN_LEFT
|
|
|
| TASK_SIMPLE_HIT_BY_GUN_RIGHT
|
|
|
| TASK_SIMPLE_HIT_FRONT
|
|
|
| TASK_SIMPLE_HIT_HEAD
|
|
|
| TASK_SIMPLE_HIT_LEFT
|
|
|
| TASK_SIMPLE_HIT_RIGHT
|
|
|
| TASK_SIMPLE_HIT_WALL
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| TASK_SIMPLE_HOLD_ENTITY
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| TASK_SIMPLE_HURT_PED_WITH_CAR
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| TASK_SIMPLE_IDLE_SUNBATHING
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| TASK_SIMPLE_IK_CHAIN
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| TASK_SIMPLE_IK_LOOK_AT
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| TASK_SIMPLE_IK_MANAGER
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| TASK_SIMPLE_IK_POINT_L_ARM
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| TASK_SIMPLE_IK_POINT_R_ARM
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| TASK_SIMPLE_INFORM_GROUP
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| TASK_SIMPLE_INFORM_RESPECTED_FRIENDS
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| TASK_SIMPLE_IN_AIR
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| TASK_SIMPLE_JETPACK
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| TASK_SIMPLE_JUMP
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| TASK_SIMPLE_KILL_PED_WITH_CAR
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| TASK_SIMPLE_LAND
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| TASK_SIMPLE_LOOK_ABOUT
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| TASK_SIMPLE_LOOK_AT_ENTITY_OR_COORD
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| TASK_SIMPLE_NAMED_ANIM
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| TASK_SIMPLE_ON_ESCALATOR
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| TASK_SIMPLE_PAUSE
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| TASK_SIMPLE_PHONE_IN
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| TASK_SIMPLE_PHONE_OUT
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| TASK_SIMPLE_PHONE_TALK
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| TASK_SIMPLE_PICKUP_ENTITY
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| TASK_SIMPLE_PLAYER_IN_CAR
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| TASK_SIMPLE_PLAYER_ON_FIRE
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| TASK_SIMPLE_PLAYER_ON_FOOT
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| TASK_SIMPLE_PUTDOWN_ENTITY
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| TASK_SIMPLE_RAGDOLL
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| TASK_SIMPLE_SAY
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| TASK_SIMPLE_SCRATCH_HEAD
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| TASK_SIMPLE_SET_CHAR_DECISION_MAKER
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| TASK_SIMPLE_SET_CHAR_IGNORE_WEAPON_RANGE_FLAG
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| TASK_SIMPLE_SET_KINDA_STAY_IN_SAME_PLACE
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| TASK_SIMPLE_SET_PED_AS_AUTO_DRIVER
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| TASK_SIMPLE_SET_STAY_IN_SAME_PLACE
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| TASK_SIMPLE_SHAKE_FIST
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| TASK_SIMPLE_SIT_DOWN
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| TASK_SIMPLE_SIT_IDLE
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| TASK_SIMPLE_SLIDE_TO_COORD
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| TASK_SIMPLE_STAND_STILL
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| TASK_SIMPLE_STAND_UP
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| TASK_SIMPLE_START_SUNBATHING
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| TASK_SIMPLE_STEALTH_KILL
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| TASK_SIMPLE_STOP_SUNBATHING
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| TASK_SIMPLE_SUNBATHE
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| TASK_SIMPLE_SWIM
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| TASK_SIMPLE_THROW
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| TASK_SIMPLE_THROW_CTRL
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| TASK_SIMPLE_TIMED_ANIM
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| TASK_SIMPLE_TIRED
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| TASK_SIMPLE_TOGGLE_PED_THREAT_SCANNER
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| TASK_SIMPLE_TRIGGER_EVENT
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| TASK_SIMPLE_TRIGGER_LOOK_AT
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| TASK_SIMPLE_TURN_180
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| TASK_SIMPLE_UNINTERRUPTABLE
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| TASK_SIMPLE_USE_ATM
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| TASK_SIMPLE_USE_GUN
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| TASK_SIMPLE_WAIT_FOR_BUS
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| TASK_SIMPLE_WAIT_FOR_PIZZA
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| TASK_SIMPLE_WAIT_UNTIL_PED_IN_CAR
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| TASK_SIMPLE_WAIT_UNTIL_PED_OUT_CAR
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| TASK_SMART_FLEE_ENTITY_WALKING
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| TASK_WAIT_FOR_MATCHING_AREA_CODES
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| TASK_WAIT_FOR_MATCHING_LEADER_AREA_CODES
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| TASK_ZONE_RESPONSE
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