Moving Objects Editor

From Multi Theft Auto: Wiki
Revision as of 17:27, 3 May 2012 by Puma (talk | contribs)
Jump to navigation Jump to search

Moe.png

What is it?

With this, you can easily create moving objects in the MTA map-editor. Rotating objects, objects flying from place to place and even triggering them when you hit a marker. It's very easy to install and very easy to use. Please have a look at the tutorials below and enjoy the tool and its endless possibilities!

Installation

Once you have downloaded the file, put it in the resources directory of your MTA-installation:

MTA San Andreas / server / mods / deathmatch / resources

NOTE: The server where your map will be played must also have the resource in the 'resources' directory and the resource must be running!

Starting it up in the map-editor

Once you are in the map editor:

  1. Click on the Definitions icon.
    Editor Definitions.png
  2. Click on moe and click the Add button
    Moe addedf.png
  3. Position your mouse on the buttons on the bottom-left corner
    Moe scroll1.png
  4. Scroll your mousewheel until you reach the MOE-buttons
    Moe scroll2.png
  5. You are now ready to use it! Don't forget to save!

How to use the tool

Attaching objects

Once you attach objects to an object that is going to move, the objects attached to it will move with it. Attaching is very simple.

Just to be clear: the child-object is attached TO the parent-object.
  1. Create the parent-object where you want to attach the child-object to.
  2. Create the child-object you want to attach to the parent-object, position and rotate it as you like. In the Properties-window of an object, set the parent-object as parent (to re-open the Properties-window of an object, select the object and press F3).
    1. Click on the Browse-button next to parent
      Moe propset.png
    2. Select the object you want to attach it to (click for enlargement)
      Moe selectob.png
    3. Click the OK-button
    4. Click the OK-button again in the Properties-window

Done! The attached child-object will now move with the parent-object!

Rotating: Back and forth

Rotating back and forth means rotating like a door: it rotates to 'open' and then rotates back to 'close' again. This sort of movement comes in very handy if you want to make doors that open like the doors in your house

Rotating: Keep rotating

Keep rotating means that it will continue to rotate in the same direction, like a windmill.

Tracks
Moe tracks.png

A track is an object that moves along a path, from one point to another, like an elevator/lift, a sliding door or a traintrack.