OnClientChangeNick: Difference between revisions

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==Example==  
==Example==  
{{Example}}
<syntaxhighlight lang="lua">
function nickChangeHandler(oldNick, newNick)
outputChatBox(oldNick.." is now known as "..newNick, getRootElement(), 255, 100, 100) -- display the message
end
addEventHandler("onPlayerChangeNick", getRootElement(), nickChangeHandler) -- add an event handler
</syntaxhighlight>


{{See also/Server event|Client events}}
{{See also/Server event|Client events}}

Revision as of 18:54, 26 February 2012

Template:DeprecatedWithAlt

This event is triggered when a player changes his nickname.

Parameters

string oldNick, string newNick
  • oldNick: the nickname the player had before.
  • newNick: the new nickname of the player.

Source

The source of this event is the player that changed his nick

Example

function nickChangeHandler(oldNick, newNick)
outputChatBox(oldNick.." is now known as "..newNick, getRootElement(), 255, 100, 100) -- display the message
end
addEventHandler("onPlayerChangeNick", getRootElement(), nickChangeHandler) -- add an event handler

See Also

Client events


Event functions