OnClientColShapeHit: Difference between revisions
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addEventHandler("onClientColShapeHit",getRootElement(),onClientColShapeHit) | addEventHandler("onClientColShapeHit",getRootElement(),onClientColShapeHit) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
[[pl:onClientColShapeHit]] | |||
==See Also== | ==See Also== |
Revision as of 19:40, 21 July 2016
This event is triggered when an physical element hits a colshape.
NOTE: The hit won't be detected if the element that entered the colshape is a colshape or projectile.
Parameters
element theElement, bool matchingDimension
- theElement: the element that entered the colshape.
- matchingDimension: true if theElement is in the same dimension as the colshape, false otherwise.
Source
The source of this event is the colshape that was hit.
Example
This example outputs "In." to the chatbox whenever a local user enters a collision shape.
function onClientColShapeHit( theElement, matchingDimension ) if ( theElement == getLocalPlayer() ) then -- Checks whether the entering element is the local player outputChatBox( "In." ) --Outputs. end end addEventHandler("onClientColShapeHit",getRootElement(),onClientColShapeHit)
See Also
Client colshape events
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled