OnClientColShapeHit
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This event triggers whenever an element (a player, a vehicle...) enters a collision shape.
Parameters
element theElement, bool matchingDimension
- theElement: the element that entered the colshape.
- matchingDimension: true if theElement is in the same dimension as the colshape, false otherwise.
Source
The source of this event is the colshape that was hit.
Example
This example outputs "In." to the chatbox whenever a local user enters a collision shape.
function onClientColShapeHit( theElement, matchingDimension ) if ( theElement == getLocalPlayer() ) then -- Checks whether the entering element is the local player outputChatBox( "In." ) --Outputs. end end