OnClientColShapeLeave
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This event triggers whenever an element (a player, a vehicle...) leaves a collision shape.
Parameters
element theElement, bool matchingDimension
- theElement: the element that left the colshape.
- matchingDimension: true if theElement is in the same dimension as the colshape, false otherwise.
Source
The source of this event is the colshape that the element left.
Example
This example outputs "Out." to the chatbox whenever a local user leaves a collision shape.
function onClientColShapeLeave( theElement, matchingDimension ) if ( theElement == getLocalPlayer() ) then -- Checks whether the leaving element is the local player outputChatBox( "Out." ) --Outputs. end end
See Also
Client colshape events
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled