OnClientLogout: Difference between revisions
Jump to navigation
Jump to search
m (See Also for server events) |
|||
Line 17: | Line 17: | ||
This example does... | This example does... | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function logout () | |||
outputChatBox( "You have succesfuly logged out!", source ) | |||
end | |||
addEventHandler("onClientLogout",getRootElement(),logout) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
{{See also/Server event|Client events}} | {{See also/Server event|Client events}} |
Revision as of 10:50, 16 February 2008
This event is triggered when a user logs out of their account in-game.
Parameters
account thePreviousAccount, account theCurrentAccount
- thePreviousAccount: The account the client was logged in as
- theCurrentAccount: The account the client is a part of now (usually a guest account)
Source
The source of this event is the client element that logged out. For example a player.
Example
This example does...
function logout () outputChatBox( "You have succesfuly logged out!", source ) end addEventHandler("onClientLogout",getRootElement(),logout)
See Also
Client events
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled