OnClientPlayerQuit: Difference between revisions
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[[ | {{Needs_Checking|We need a list of valid quit reasons --[[User:Talidan2|Talidan2]] 08:17, 22 October 2007 (CDT)}} | ||
__NOTOC__ | |||
{{Client event}} | |||
This event is triggered when a remote player quits the game | |||
==Parameters== | |||
== | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
string reason | |||
</syntaxhighlight> | </syntaxhighlight> | ||
*'''reason''': A string representing the reason why the player quit. | |||
==Source== | |||
The [[event system#Event source|source]] of this event is the [[player]] that quit the game. | |||
==Example== | ==Example== | ||
This example | This page lacks an example | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
-- | --add an example here | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | |||
{{Event_functions}} | |||
[[Category:Incomplete]] | |||
[[Category:Needs Example]] |
Revision as of 13:17, 22 October 2007
This article needs checking. | |
Reason(s): We need a list of valid quit reasons --Talidan2 08:17, 22 October 2007 (CDT) |
This event is triggered when a remote player quits the game
Parameters
string reason
- reason: A string representing the reason why the player quit.
Source
The source of this event is the player that quit the game.
Example
This page lacks an example
--add an example here