OnClientPlayerVehicleEnter: Difference between revisions
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{{Client event}} | {{Client event}} | ||
[[Category:Incomplete Event]] | [[Category:Incomplete Event]] | ||
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This event is fired when a player enters a vehicle. | This event is fired when a player enters a vehicle. | ||
Revision as of 16:19, 30 December 2007
This event is fired when a player enters a vehicle.
Parameters
vehicle theVehicle, int seat
- vehicle: the vehicle that the player entered
- seat: the seat that the player now is on. Driver's seat = 0, higher numbers are passenger seats.
Source
The source of this event is the player that entered the vehicle.