OnClientPlayerWeaponFire: Difference between revisions

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==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
oid onClientPlayerWeaponFire ( int weapon, int ammo, int ammoInClip, float hitX, float hitY, float hitZ, element hitElement )
void onClientPlayerWeaponFire ( int weapon, int ammo, int ammoInClip, float hitX, float hitY, float hitZ, element hitElement )
</syntaxhighlight>  
</syntaxhighlight>  



Revision as of 20:00, 28 March 2007


This event is blahblah and is used for blahblah.

Syntax

void onClientPlayerWeaponFire ( int weapon, int ammo, int ammoInClip, float hitX, float hitY, float hitZ, element hitElement )

Example

This example does...

--This line does...
blabhalbalhb --abababa
--This line does this...
mooo