OnClientVehicleCollision: Difference between revisions
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Added in MTA SA 1.3 | Added in MTA SA 1.3 | ||
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{{Client event}} | |||
__NOTOC__ | |||
This event is triggered when a vehicle collides with something. | |||
==Parameters== | |||
collidedWith, force, bodyPart, collisionX, collisionY, collisionZ, | |||
velocityX, velocityY, velocityZ | |||
==Source== | |||
The source of this event is the vehicle that collided with something. | |||
==Example== | |||
{{Example}} | |||
==See Also== | |||
===Client vehicle events=== | |||
{{Client_vehicle_events}} | |||
===Client event functions=== | |||
{{Client_event_functions}} |
Revision as of 13:36, 5 January 2012
Added in MTA SA 1.3
This event is triggered when a vehicle collides with something.
Parameters
collidedWith, force, bodyPart, collisionX, collisionY, collisionZ, velocityX, velocityY, velocityZ
Source
The source of this event is the vehicle that collided with something.
Example
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Script Example Missing Event OnClientVehicleCollision needs a script example, help out by writing one. |
Before submitting check out Editing Guidelines Script Examples. |
-- TODO
See Also
Client vehicle events
- onClientTrailerAttach
- onClientTrailerDetach
- onClientVehicleCollision
- onClientVehicleDamage
- onClientVehicleEnter
- onClientVehicleExit
- onClientVehicleExplode
- onClientVehicleNitroStateChange
- onClientVehicleRespawn
- onClientVehicleStartEnter
- onClientVehicleStartExit
- onClientVehicleWeaponHit
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled