OnClientVehicleExit: Difference between revisions

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[[Category:Incomplete Event]]
[[Category:Incomplete Event]]
{{Client event}}
__NOTOC__
This event gets fired when a player gets out of a vehicle.


__NOTOC__
==Parameters==
This event is blahblah and is used for blahblah.
*'''player:''' the player that exited the vehicle
*'''seat:''' the number of the seat that the player was sitting on. 0 = driver, higher numbers are passenger seats.


==Syntax==  
==Source==
<syntaxhighlight lang="lua">
The source of the event is the vehicle that the player exited.
void onClientVehicleExit ( player thePlayer, int seat )
</syntaxhighlight>


==Example==  
==Example==  
This example does...
This code updates a GUI label with the name of the vehicle the local player is in.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--This line does...
lblVehicle = guiCreateLabel(10, 200, 150, 20, "Currently on foot", false)
blabhalbalhb --abababa
addEventHandler("onClientVehicleEnter", getRootElement(),
--This line does this...
    function(thePlayer, seat)
mooo
        if thePlayer == getLocalPlayer() then
            guiSetText(lblVehicle, "Currently in a " .. getVehicleName(source))
        end
    end
)
addEventHandler("OnClientVehicleExit", getRootElement(),
    function(thePlayer, seat)
        if thePlayer == getLocalPlayer() then
            guiSetText(lblVehicle, "Currently on foot")
        end
    end
)
</syntaxhighlight>
</syntaxhighlight>

Revision as of 17:53, 14 December 2007

This event gets fired when a player gets out of a vehicle.

Parameters

  • player: the player that exited the vehicle
  • seat: the number of the seat that the player was sitting on. 0 = driver, higher numbers are passenger seats.

Source

The source of the event is the vehicle that the player exited.

Example

This code updates a GUI label with the name of the vehicle the local player is in.

lblVehicle = guiCreateLabel(10, 200, 150, 20, "Currently on foot", false)
addEventHandler("onClientVehicleEnter", getRootElement(),
    function(thePlayer, seat)
        if thePlayer == getLocalPlayer() then
            guiSetText(lblVehicle, "Currently in a " .. getVehicleName(source))
        end
    end
)
addEventHandler("OnClientVehicleExit", getRootElement(),
    function(thePlayer, seat)
        if thePlayer == getLocalPlayer() then
            guiSetText(lblVehicle, "Currently on foot")
        end
    end
)