OnClientVehicleExplode: Difference between revisions
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(Created page with '{{Client event}} __NOTOC__ This event is triggered when a vehicle explodes. ==Parameters== This event has no parameters. ==Source== The source of this event is the vehicle th…') |
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==Example== | ==Example== | ||
This example will output some text to chat on vehicle explosion | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
addEventHandler("onClientVehicleExplode", getRootElement(), function() | |||
local modelname = getVehicleName(source) | |||
outputChatBox(modelname.." just exploded!") | |||
end) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 15:31, 12 August 2010
This event is triggered when a vehicle explodes.
Parameters
This event has no parameters.
Source
The source of this event is the vehicle that exploded.
Example
This example will output some text to chat on vehicle explosion
addEventHandler("onClientVehicleExplode", getRootElement(), function() local modelname = getVehicleName(source) outputChatBox(modelname.." just exploded!") end)
See Also
Client vehicle events
- onClientTrailerAttach
- onClientTrailerDetach
- onClientVehicleCollision
- onClientVehicleDamage
- onClientVehicleEnter
- onClientVehicleExit
- onClientVehicleExplode
- onClientVehicleNitroStateChange
- onClientVehicleRespawn
- onClientVehicleStartEnter
- onClientVehicleStartExit
- onClientVehicleWeaponHit