OnClientVehicleNitroStateChange: Difference between revisions
		
		
		
		
		
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m (→Example:  Updated)  | 
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| Line 16: | Line 16: | ||
<section name="Client" class="client" show="true">  | <section name="Client" class="client" show="true">  | ||
<syntaxhighlight lang="lua">  | <syntaxhighlight lang="lua">  | ||
function   | function nitro_updateState(state)       | ||
     if   |      if state then  | ||
         outputChatBox("  |          outputChatBox("Nitro #00FF00activated!", 255, 200, 0, true)  | ||
     elseif   |      elseif not state then  | ||
         outputChatBox("Nitro   |          outputChatBox("Nitro #FF0000deactivated!", 255, 200, 0, true)  | ||
     end  |      end  | ||
end      | end      | ||
addEventHandler("onClientVehicleNitroStateChange",   | addEventHandler("onClientVehicleNitroStateChange", root,  nitro_updateState)  | ||
</syntaxhighlight>  | </syntaxhighlight>  | ||
</section>  | </section>  | ||
Revision as of 22:16, 5 May 2013
This event gets triggered when nitro state is changing.
Parameters
bool state
- state: current state of nitro
 
Source
The source of this event is the player vehicle.
Example
This example is showing short chat message on nitro state changing.
Click to collapse [-]
Clientfunction nitro_updateState(state)    
    if state then
        outputChatBox("Nitro #00FF00activated!", 255, 200, 0, true)
    elseif not state then
        outputChatBox("Nitro #FF0000deactivated!", 255, 200, 0, true)
    end
end   
addEventHandler("onClientVehicleNitroStateChange", root,  nitro_updateState)
See Also
Client vehicle events
- onClientTrailerAttach
 - onClientTrailerDetach
 - onClientVehicleCollision
 - onClientVehicleDamage
 - onClientVehicleEnter
 - onClientVehicleExit
 - onClientVehicleExplode
 - onClientVehicleNitroStateChange
 - onClientVehicleRespawn
 - onClientVehicleStartEnter
 - onClientVehicleStartExit
 - onClientVehicleWeaponHit
 
Client event functions
- triggerLatentServerEvent
 - triggerServerEvent
 - Shared
 - addEvent
 - addEventHandler
 - cancelEvent
 - cancelLatentEvent
 - getEventHandlers
 - getLatentEventHandles
 - getLatentEventStatus
 - removeEventHandler
 - triggerEvent
 - wasEventCancelled