OnClientVehicleNitroStateChange

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Revision as of 22:16, 5 May 2013 by Shmorf (talk | contribs) (→‎Example: Updated)
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This event gets triggered when nitro state is changing.

Parameters

bool state
  • state: current state of nitro

Source

The source of this event is the player vehicle.

Example

This example is showing short chat message on nitro state changing.

Click to collapse [-]
Client
function nitro_updateState(state)    
    if state then
        outputChatBox("Nitro #00FF00activated!", 255, 200, 0, true)
    elseif not state then
        outputChatBox("Nitro #FF0000deactivated!", 255, 200, 0, true)
    end
end   
addEventHandler("onClientVehicleNitroStateChange", root,  nitro_updateState)

See Also

Client vehicle events


Client event functions