OnClientVehicleStartExit: Difference between revisions
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[[Category:Incomplete Event]] | [[Category:Incomplete Event]] | ||
{{Client event}} | |||
__NOTOC__ | __NOTOC__ | ||
This event is | This event is triggered when a player starts exiting a vehicle. Once the exiting animation completes, [[onClientExitVehicle]] is triggered. | ||
== | ==Parameters== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
player thePlayer, int seat | |||
</syntaxhighlight> | </syntaxhighlight> | ||
*'''thePlayer:''' the player who started exiting the vehicle. | |||
*'''seat:''' the number of the seat that the player was sitting on. | |||
==Source== | |||
The source of this event is the vehicle that the player started to exit. | |||
==Example== | ==Example== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 16:30, 30 December 2007
This event is triggered when a player starts exiting a vehicle. Once the exiting animation completes, onClientExitVehicle is triggered.
Parameters
player thePlayer, int seat
- thePlayer: the player who started exiting the vehicle.
- seat: the number of the seat that the player was sitting on.
Source
The source of this event is the vehicle that the player started to exit.