OnConsole: Difference between revisions
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This example adds the /me command into the script. For example, if a player called Bob types "me likes pie" in console, it will display "* Bob likes pie" in the chatbox. | This example adds the /me command into the script. For example, if a player called Bob types "me likes pie" in console, it will display "* Bob likes pie" in the chatbox. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function onConsole ( text ) | addEventHandler ( "onConsole", getRootElement(), "onConsole" ) -- add an event handler for onConsole | ||
if ( getElementType ( source ) == "player" ) then | function onConsole ( text ) --when a player types in the console | ||
if ( getElementType ( source ) == "player" ) then --if the player | |||
command = gettok ( text, 1, 32 ) --split the command and get the first piece of text | |||
if ( command == "me" ) then --if the first piece of text was "me" then | |||
local playername = getClientName ( source ) | |||
local textage = string.gsub ( text, "me", "", 1 ) | |||
outputChatBox ( "* " .. playername .. "" .. textage, root, 255, 255, 0 ) --announce the me command into the chatbox | |||
end | end | ||
end | end |
Revision as of 00:07, 18 November 2006
This event is triggered when a player types any message into the console
Syntax
void onConsole ( string message )
Variables
- message: A string representing the message typed into the console
Example
This example adds the /me command into the script. For example, if a player called Bob types "me likes pie" in console, it will display "* Bob likes pie" in the chatbox.
addEventHandler ( "onConsole", getRootElement(), "onConsole" ) -- add an event handler for onConsole function onConsole ( text ) --when a player types in the console if ( getElementType ( source ) == "player" ) then --if the player command = gettok ( text, 1, 32 ) --split the command and get the first piece of text if ( command == "me" ) then --if the first piece of text was "me" then local playername = getClientName ( source ) local textage = string.gsub ( text, "me", "", 1 ) outputChatBox ( "* " .. playername .. "" .. textage, root, 255, 255, 0 ) --announce the me command into the chatbox end end end