OnConsole
Jump to navigation
Jump to search
This event is triggered when a player types any message into the console
Syntax
void onConsole ( string message )
Variables
- message: A string representing the message typed into the console
Example
This example adds the /me command into the script. For example, if a player called Bob types "me likes pie" in console, it will display "* Bob likes pie" in the chatbox.
function onConsole ( text )
if ( getElementType ( source ) == "player" ) then
command = gettok ( text, 1, 32 )
if ( command == "me" ) then
local playername = getClientName ( source )
local textage = string.gsub ( text, "me", "", 1 )
outputChatBox ( "* " .. playername .. "" .. textage, root, 255, 255, 0 )
end
end
end