OnElementColShapeLeave: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(6 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
{{Server event}} | {{Server event}} | ||
This event is triggered when an player or vehicle element leaves the area of a colshape. | This event is triggered when an player or vehicle element leaves the area of a [[colshape]]. | ||
==Parameters== | ==Parameters== | ||
Line 8: | Line 8: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
*'''theColShape''': | *'''theColShape''': the [[colshape]] that this [[element]] left the area of. | ||
*'''matchingDimension''': | *'''matchingDimension''': a [[boolean]] representing if the [[element]] and the [[colshape]] are in the same [[dimension]]. | ||
==Source== | ==Source== | ||
Line 15: | Line 15: | ||
==Example== | ==Example== | ||
This example prints type of the element which left the created colshape to chatbox. | |||
This example | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
- | colArea = createColCircle( 1400.0, -700.0, 5.0 ) -- create the colshape | ||
-- | function elementColShapeLeave( colShapeLeft ) | ||
if colShapeLeft == colArea then -- if element left the created colshape | |||
outputChatBox( getElementType( source ) .. " left the colCircle!" ) -- print the type of the element to chatbox | |||
end | |||
end | |||
addEventHandler( "onElementColShapeLeave", getRootElement(), elementColShapeLeave ) -- add a handler function for the event | |||
</syntaxhighlight> | </syntaxhighlight> | ||
{{See also/Server event|Element events}} | |||
{{ | |||
Latest revision as of 02:56, 27 September 2018
This event is triggered when an player or vehicle element leaves the area of a colshape.
Parameters
colshape theColShape, bool matchingDimension
- theColShape: the colshape that this element left the area of.
- matchingDimension: a boolean representing if the element and the colshape are in the same dimension.
Source
The source of this event is the player or vehicle that left colshape.
Example
This example prints type of the element which left the created colshape to chatbox.
colArea = createColCircle( 1400.0, -700.0, 5.0 ) -- create the colshape function elementColShapeLeave( colShapeLeft ) if colShapeLeft == colArea then -- if element left the created colshape outputChatBox( getElementType( source ) .. " left the colCircle!" ) -- print the type of the element to chatbox end end addEventHandler( "onElementColShapeLeave", getRootElement(), elementColShapeLeave ) -- add a handler function for the event
See Also
Element events
- onElementClicked
- onElementColShapeHit
- onElementColShapeLeave
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStartSync
- onElementStopSync
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled