OnElementStartSync: Difference between revisions
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==Example== | ==Example== | ||
When an element receives a new syncer, this example matches the model of the element to | When an element receives a new syncer, this example matches the model of the element to the player. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function elementStartSync( newSyncer ) | function elementStartSync( newSyncer ) | ||
Revision as of 14:56, 5 January 2014
This event is triggered when an element becomes synced by a player.
Parameters
player newSyncer
- newSyncer: player element representing the player who is now syncing the element
Source
The source of this event is the element that got synced by a player.
Example
When an element receives a new syncer, this example matches the model of the element to the player.
function elementStartSync( newSyncer )
local strElementType = getElementType( source )
local playerVehicle = getPedOccupiedVehicle( newSyncer )
if ( strElementType == 'vehicle' ) then
if ( not playerVehicle ) then return false end
setElementModel( source, getElementModel(playerVehicle) )
elseif ( strElementType == 'ped' ) then
setElementModel( source, getElementModel(newSyncer) )
end
end
addEventHandler ('onElementStartSync', root, elementStartSync)
See Also
Element events
- onElementClicked
- onElementColShapeHit
- onElementColShapeLeave
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStartSync
- onElementStopSync
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled