OnPickupLeave: Difference between revisions

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__NOTOC__
__NOTOC__
{{Server event}}  
{{Server event}}  
{{New feature/item|3.0160|1.5.5|11783|
{{New feature/item|3.0156|1.5.5|11783|
This event is triggered when a [[player]] leaves a [[pickup]].
This event is triggered when a [[player]] leaves a [[pickup]].
}}
}}
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     outputChatBox( "You have left the M4 weapon pickup.", player ) -- Output a message to the chatbox
     outputChatBox( "You have left the M4 weapon pickup.", player ) -- Output a message to the chatbox
end
end
addEventHandler( "onPickupLeave", thePickup, pickedUpWeaponCheck )
addEventHandler( "onPickupLeave", thePickup, leftWeaponPickup)
</syntaxhighlight>
</syntaxhighlight>


==See Also==
{{See also/Server event|Pickup events}}
===Pickup events===
{{Pickup events}}
===Event functions===
{{Event functions}}

Latest revision as of 11:35, 27 May 2022

This event is triggered when a player leaves a pickup.

Parameters

player thePlayer
  • thePlayer: a player element referring to the player who left the pickup.

Source

The source of this event is the pickup that was left by the player.

Example

This example creates a pickup and outputs a message to the chat box when a player leaves it.

local thePickup = createPickup( 10, 10, 10, 2, 31, 3000, 50 ) -- Create a M4 weapon pickup when the script starts

function leftWeaponPickup( player )
    outputChatBox( "You have left the M4 weapon pickup.", player ) -- Output a message to the chatbox
end
addEventHandler( "onPickupLeave", thePickup, leftWeaponPickup)

See Also

Pickup events


Event functions