OnPickupLeave: Difference between revisions
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(Created page with "__NOTOC__ {{Server event}} This event is triggered when a player leaves a pickup. ==Parameters== <syntaxhighlight lang="lua"> player thePlayer </syntaxhighlight> *...") |
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__NOTOC__ | __NOTOC__ | ||
{{Server event}} | {{Server event}} | ||
{{New feature/item|3.0160|1.5.6|11783| | |||
This event is triggered when a [[player]] leaves a [[pickup]]. | This event is triggered when a [[player]] leaves a [[pickup]]. | ||
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==Parameters== | ==Parameters== |
Revision as of 22:47, 1 July 2018
This event is triggered when a player leaves a pickup.
Parameters
player thePlayer
Source
The source of this event is the pickup that was left by the player.
Example
This example creates a pickup and outputs a message to the chat box when a player leaves it.
local aPickup = createPickup ( 10.0, 10.0, 10.0, 2, 31, 3000, 50 ) --Create an M4 weapon pickup when script starts function leftWeaponPickup( player ) outputChatBox ( "You have left the M4 weapon pickup.", player ) --Display this message in the chat box end addEventHandler ( "onPickupLeave", aPickup, pickedUpWeaponCheck )
See Also
Pickup events
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled