OnPickupUse: Difference between revisions
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
onPickupUse ( player player ) | void onPickupUse ( player player ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==Variables== | |||
* The source of this event refers to the pickup which was used | |||
*'''player''': A player element refering to the player who used the pickup | |||
===Canceling=== | ===Canceling=== | ||
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==Example== | ==Example== | ||
This example announces whena player picks up a pickup | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
addEventHandler ( "onPickupUse", getRootElement(), "pickupUse" ) | addEventHandler ( "onPickupUse", getRootElement(), "pickupUse" ) | ||
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end | end | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | |||
{{Event_functions}} |
Revision as of 15:49, 2 December 2006
This event is triggered when a player stands on a pickup while not in a vehicle.
Syntax
void onPickupUse ( player player )
Variables
- The source of this event refers to the pickup which was used
- player: A player element refering to the player who used the pickup
Canceling
If this event is canceled, the player will not be given the item they picked up.
Example
This example announces whena player picks up a pickup
addEventHandler ( "onPickupUse", getRootElement(), "pickupUse" ) function pickupUse ( thePlayer ) outputChatBox ( getClientName ( thePlayer ) .. " picked up a pickup!" ) end
See Also
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled