OnPlayerConnect

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This event is triggered when a player attempts to connect to the server.

Parameters

string playerNick, string playerIP, string playerUsername, string playerSerial, int playerVersionNumber, string playerVersionString
  • playerNick: The player's current nickname.
  • playerIP: The player's current IP.
  • playerUsername: The player's community username.
  • playerSerial: The player's serial number.
  • playerVersionNumber: The player's MTA version in pure numerical form, e.g. '256' for 1.0, '257' for 1.0.1, etc.
  • playerVersionString: The player's MTA version in sortable string form. Same as the return value from getPlayerVersion.

Source

The source of this event is the client's root element.

Cancel effect

If this event is canceled, the player will be disconnected with an error message saying the reason specified in cancelEvent or "Disconnected: server refused the connection" if none was specified.

MOJRM-511 removed this connect ^_^

skype: MOJRM-511

then connect me (: