OnPlayerContact
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This event is triggered when a player stands on an element.
Parameters
element previous, element current
- previous: the element player was standing on before.
- current: the new element that the player is standing on.
Source
The source of this event is the player who hit an element.
Example
This example outputs the element type of an element you have hit
function outputElementType ( prev, current ) if ( current ) then outputChatBox ( "You have hit an "..getElementType ( current ) ) end end addEventHandler ( "onPlayerContact", getRootElement(), outputElementType )
See Also
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled