OnPlayerMarkerLeave: Difference between revisions
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(New page: Category:Incomplete Event __NOTOC__ This event is triggered when a player leaves a marker. ==Syntax== <syntaxhighlight lang="lua"> void onPlayerMarkerLeave ( marker hitmarker, bool matchingDimens...) |
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[[ | __NOTOC__ | ||
{{Server event}} | |||
This event is triggered when a [[player]] leaves the area of a [[marker]]. | |||
==Parameters== | |||
== | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
marker markerLeft, bool matchingDimension | |||
</syntaxhighlight> | </syntaxhighlight> | ||
*'''markerLeft''': The marker the player left | |||
*'''matchingDimension''': Whether the player and the marker he left are in the same dimension | |||
==Source== | |||
The [[event system#Event source|source]] of this event is the [[player]] that left the marker. | |||
==Example== | ==Example== | ||
<!-- Explain what the example is in a single sentance --> | |||
This example does... | This example does... | ||
<!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --> | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
--This line does... | --This line does... | ||
blah() | |||
--This line does this... | --This line does this... | ||
mooo | mooo | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | |||
{{Event_functions}} | |||
[[Category:Needs Example]] |
Revision as of 05:33, 30 December 2007
This event is triggered when a player leaves the area of a marker.
Parameters
marker markerLeft, bool matchingDimension
- markerLeft: The marker the player left
- matchingDimension: Whether the player and the marker he left are in the same dimension
Source
The source of this event is the player that left the marker.
Example
This example does...
--This line does... blah() --This line does this... mooo