OnVehicleExit
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This event is triggered when a player leaves a vehicle.
Syntax
void onVehicleExit ( player player, int seat, player jacker )
Variables
- The source of this event is the vehicle which was exited
- player: A player element representing the player who exited the vehicle
- seat: An integer representing the seat in which the player exited from
- jacker: A player element representing the player who jacked the driver
Example
This example adds a 'moto' helmet to a player when he gets on a nrg bike, and removes it when he gets off.
addEventHandler ( "onVehicleEnter", getRootElement(), "onEnterVehicle" ) function onEnterVehicle ( player, seat, jacked ) if ( getVehicleID ( source ) == 522 ) then -- if its a nrg addPlayerClothes ( player, "moto", "moto", 16 ) -- add the helmet end end addEventHandler ( "onVehicleExit", getRootElement(), "onExitVehicle" ) function onExitVehicle ( player, seat, jacked ) if ( getVehicleID ( source ) == 522 ) then -- if its a nrg removePlayerClothes ( player, 16 ) -- remove the helmet end end
See Also
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled