OutputServerLog: Difference between revisions
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==Example== | ==Example== | ||
<section name=" | <section name="Zone Gaming " class="Zone Gaming" show="true"> | ||
'''Example 1:''' This example outputs client logins to the server log. | '''Example 1:''' This example outputs client logins to the server log. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> |
Revision as of 07:17, 21 December 2016
This outputs a line of text to the server's log. This could be useful for debugging.
Syntax
bool outputServerLog ( string text )
Required Arguments
- text: The text to be output to the log.
Returns
Returns true if successful, false otherwise.
Example
Click to collapse [-]
Zone GamingExample 1: This example outputs client logins to the server log.
function logClientLogin ( previous_account, current_account ) outputServerLog ( "Client " .. getPlayerName ( source ) .. " logged in as " .. getAccountName ( current_account ) ) end addEventHandler ( "onClientLogin", getRootElement(), logClientLogin )
Example 2: This example outputs the clients position to the server
function outputPosition(source) local x,y,z = getElementPosition(source) outputServerLog(tostring(x) .. "," .. tostring(y) .. "," .. tostring(z)) end addCommandHandler("op",outputPosition)
See Also
- getMaxPlayers
- getServerConfigSetting
- getServerHttpPort
- getServerName
- getServerPassword
- getServerPort
- isGlitchEnabled
- setGlitchEnabled
- setMaxPlayers
- setServerConfigSetting
- setServerPassword
- shutdown