OutputServerLog: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 21: | Line 21: | ||
outputServerLog ( "Client " .. getPlayerName ( source ) .. " logged in as " .. getAccountName ( current_account ) ) | outputServerLog ( "Client " .. getPlayerName ( source ) .. " logged in as " .. getAccountName ( current_account ) ) | ||
end | end | ||
addEventHandler ( " | addEventHandler ( "onPlayerLogin", getRootElement(), logClientLogin ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 08:15, 17 October 2017
This outputs a line of text to the server's log. This could be useful for debugging.
Syntax
bool outputServerLog ( string text )
Required Arguments
- text: The text to be output to the log.
Returns
Returns true if successful, false otherwise.
Example
Click to collapse [-]
ServerExample 1: This example outputs client logins to the server log.
function logClientLogin ( previous_account, current_account ) outputServerLog ( "Client " .. getPlayerName ( source ) .. " logged in as " .. getAccountName ( current_account ) ) end addEventHandler ( "onPlayerLogin", getRootElement(), logClientLogin )
Example 2: This example outputs the clients position to the server
local function outputPosition(source) outputServerLog( table.concat({getElementPosition(source)}, ", ") ) end addCommandHandler("op", outputPosition)
See Also
- getMaxPlayers
- getServerConfigSetting
- getServerHttpPort
- getServerName
- getServerPassword
- getServerPort
- isGlitchEnabled
- setGlitchEnabled
- setMaxPlayers
- setServerConfigSetting
- setServerPassword
- shutdown