OutputServerLog: Difference between revisions
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'''Example 2:''' This example outputs the clients position to the server | '''Example 2:''' This example outputs the clients position to the server | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function outputPosition(source) | |||
outputServerLog( table.concat({getElementPosition(source)}, ", ") ) | outputServerLog( table.concat({getElementPosition(source)}, ", ") ) | ||
end | end |
Revision as of 14:06, 17 October 2017
This outputs a line of text to the server's log. This could be useful for debugging.
Syntax
bool outputServerLog ( string text )
Required Arguments
- text: The text to be output to the log.
Returns
Returns true if successful, false otherwise.
Example
Click to collapse [-]
ServerExample 1: This example outputs client logins to the server log.
function logClientLogin ( previous_account, current_account ) outputServerLog ( "Client " .. getPlayerName ( source ) .. " logged in as " .. getAccountName ( current_account ) ) end addEventHandler ( "onPlayerLogin", getRootElement(), logClientLogin )
Example 2: This example outputs the clients position to the server
function outputPosition(source) outputServerLog( table.concat({getElementPosition(source)}, ", ") ) end addCommandHandler("op", outputPosition)
See Also
- getMaxPlayers
- getServerConfigSetting
- getServerHttpPort
- getServerName
- getServerPassword
- getServerPort
- isGlitchEnabled
- setGlitchEnabled
- setMaxPlayers
- setServerConfigSetting
- setServerPassword
- shutdown