Physics raycast type
		
		
		
		
		
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Physics raycast types
used in
"isclear"
| Key | Value | Description | 
|---|---|---|
| hit | bool | do hit has occur | 
"default"
| Key | Value | Description | 
|---|---|---|
| hit | bool | do hit has occur | 
| hitpoint | table | position of hit. | 
| hitnormal | table | normal vector world center aligned. | 
| shape | physics-shape | if something got hit, returns shape it hits. | 
| rigidbody | rigid-body | contains rigid body if was hit, false otherwise | 
| staticcollision | static-collision | contains static collision if was hit, false otherwise | 
"multiple"
Returns table with all hits where each hit is table from "default" type