Predefined variables list: Difference between revisions
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<section name=" | <section name="Shared" class="both" show="true"> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
_G -- returns a table of all global variables | _G -- returns a table of all global variables | ||
coroutine -- returns a table containing functions for threads | coroutine -- returns a table containing functions for threads | ||
debug -- returns a table containing debug functions. | debug -- returns a table containing debug functions. | ||
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string -- returns a table containing functions for strings | string -- returns a table containing functions for strings | ||
table -- returns a table that contains functions for tables | table -- returns a table that contains functions for tables | ||
</syntaxhighlight> | |||
</section> | |||
<section name="Server" class="server" show="true"> | |||
<syntaxhighlight lang="lua"> | |||
_VERSION -- returns a string of the version of lua in the server in format "Lua 5.1" | |||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | </section> | ||
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guiRoot -- returns the root element all GUI elements. | guiRoot -- returns the root element all GUI elements. | ||
localPlayer -- returns the player element of the local player. | localPlayer -- returns the player element of the local player. | ||
_VERSION -- returns a string of the version of lua in the client in format "Lua 5.1" | _VERSION -- returns a string of the version of lua in the client in format "Lua 5.1" | ||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | </section> |
Revision as of 05:54, 11 February 2012
Click to collapse [-]
Shared_G -- returns a table of all global variables coroutine -- returns a table containing functions for threads debug -- returns a table containing debug functions. exports -- returns a table of resource names containing all export functions math -- returns a table that contains mathematical functions. resource -- returns a resource element of the resource the snippet was executed in resourceRoot -- returns a resource root element of the resource the snippet was executed in root -- returns the root element of the server string -- returns a table containing functions for strings table -- returns a table that contains functions for tables
Click to collapse [-]
Server_VERSION -- returns a string of the version of lua in the server in format "Lua 5.1"
Click to collapse [-]
ClientguiRoot -- returns the root element all GUI elements. localPlayer -- returns the player element of the local player. _VERSION -- returns a string of the version of lua in the client in format "Lua 5.1"
The list of hidden variables, that can be found in functions and handlers:
Click to collapse [-]
Server/Clientsource -- The player or element the event was attached to this -- Element, which was attached function-handler. sourceResource -- the resource that called the event sourceResourceRoot -- the root of the resource that called the event client -- the client that called the event (server only) eventName -- the name of the event ("onResourceStart", "onPlayerWasted" etc.)