RemovePlayerFromTeam: Difference between revisions
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{{Server function}} | |||
__NOTOC__ | __NOTOC__ | ||
This function is for removing a player from his current team. | This function is for removing a player from his current team. | ||
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===Returns=== | ===Returns=== | ||
Returns 'true' if the player was on a team and was successfully removed it, 'false' otherwise. | Returns ''true'' if the player was on a team and was successfully removed it, ''false'' otherwise. | ||
==Example== | ==Example== | ||
This example creates a new team for a player, adds him to it, then removes him. | This example creates a new team for a player, adds him to it, then removes him. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function gimmeATeam ( source, key, teamName ) | function gimmeATeam ( source, key, teamName ) | ||
local newTeam = createTeam ( teamName ) -- create a new team with the specified name | |||
if ( newTeam ) then -- if it was successfully created | |||
addPlayerToTeam ( source, newTeam ) -- add the player to the new team | |||
removePlayerFromTeam ( source ) -- remove him from the team | |||
end | |||
end | end | ||
addCommandHandler ( "gimmeateam", gimmeATeam ) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Team_functions}} | {{Team_functions}} |
Revision as of 17:40, 16 August 2007
This function is for removing a player from his current team.
Syntax
bool removePlayerFromTeam ( player thePlayer )
Required Arguments
- thePlayer: The player you wish to remove from his team.
Returns
Returns true if the player was on a team and was successfully removed it, false otherwise.
Example
This example creates a new team for a player, adds him to it, then removes him.
function gimmeATeam ( source, key, teamName ) local newTeam = createTeam ( teamName ) -- create a new team with the specified name if ( newTeam ) then -- if it was successfully created addPlayerToTeam ( source, newTeam ) -- add the player to the new team removePlayerFromTeam ( source ) -- remove him from the team end end addCommandHandler ( "gimmeateam", gimmeATeam )
See Also
- countPlayersInTeam
- getPlayerTeam
- getPlayersInTeam
- getTeamColor
- getTeamFriendlyFire
- getTeamFromName
- getTeamName