Resource:DGS

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This is a resource designed to allow you create dx gui on the screen instead of the original gui.

Full Name : Thisdp's DX Graphical User Interface System

Author : thisdp

State : OpenSource (WIP)

Features

How it works?

  • DGS is just like the original gui system that is based on element system. I use a simple way that can make everyone easier to understand.
  • DGS elements are rendered in "onClientRender". There is two or more tables store DGS elements. When "onClientRender" is called, "for" loop will loop and calculate every DGS element.


What's different?

  • This resource is based on dx* functions. It allows us to edit our gui and make it customlization.


Update System

  • It have an update system that can keep your DGS least.
  • Execute "updatedgs" to check the least version and update your DGS.


Debug

  • You can enter debug mode by execute the command "debugdgs"


DGS Type

  • Button (dgs-dxbutton): A button.
  • Command (dgs-dxcmd): A command just like one of windows.
  • Cyclehitshape (dgs-dxcyclehitshape): A check area that is cycle.
  • Edit (dgs-dxedit): A edit.
  • Gridlist (dgs-dxgridlist): A grid list.
  • Image (dgs-dximage): A static image.
  • Label (dgs-dxlabel): A text label.
  • ScrollBar (dgs-dxscrollbar): A scroll bar.
  • ScrollPane (dgs-dxscrollpane): A scroll pane.
  • Window (dgs-dxwindow): A window.

Client Functions

Client Events

Last

Welcome everyone else to made suggestions, tested the script, helped me to finish the wiki, etc