Resource:OnElementSpawn: Difference between revisions
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Godpolice13 (talk | contribs) |
Godpolice13 (talk | contribs) Tag: Manual revert |
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'''Author: Godpolice13''' | '''Author: Godpolice13''' | ||
{{See also/Server event|Element events}} | {{See also/Server event|Element events}} |
Revision as of 22:43, 25 November 2021
This Serverside Script adds the function: onElementSpawn.
Download can be found at the MTA community page.
Source
The source of this event is the element that spawned.
Code
Click to collapse [-]
Clientside ScriptaddEventHandler("onClientElementStreamIn", root, function() if getElementType(source) == "vehicle" then triggerServerEvent("onElementSpawnCheck", localPlayer, source) end end)
Click to collapse [-]
Serverside ScriptaddEvent("onElementSpawn", true) function onElementSpawnCheck(element) triggerEvent("onElementSpawn", element) end addEvent("onElementSpawnCheck", true) addEventHandler("onElementSpawnCheck", root, onElementSpawnCheck)
Example Code
Click to collapse [-]
Serverside Examplelocal Vehicle = createVehicle(411, 100, 100, 100) addEventHandler("onElementSpawn", root, function() if getElementType(source) == "vehicle" then setElementPosition(source, 0, 0, 3) end end)
Author: Godpolice13
See Also
Element events
- onElementClicked
- onElementColShapeHit
- onElementColShapeLeave
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStartSync
- onElementStopSync
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled