Resource:Votemanager
This script manages any kind of poll with multiple options. Votemap, votekick and voteban are built in.
Functions
startPoll
bool, int startPoll ( table pollData )
Creates a poll. Returns true if the poll was created successfully, false and an error code otherwise (see the source for error codes).
- pollData is a table containing poll settings and an array of at least two options. Each option comes in the form:
{string optionName,function functionToExecute,[ default=bool isDefault, arguments... ] }
The chosen option will be executed as functionToExecute(arguments...) when the poll ends. If there's not enough votes, the default option will be executed if there's one.
Example:
startPoll { --start settings (dictionary part) title="Kill "..playername.."?", --required percentage=75, --optional timeout=30 --optional allowchange=false --optional maxnominations=3, --optional visibleTo=getRootElement(), --this can be either a parent element or a table of players --start options (array part) [1]={"Yes",killPlayer,player}, [2]={"No",outputChatBox,"votekill: Not enough votes to kill "..playername..".",getRootElement(),vR,vG,vB; default=true}, }
- percentage: percentage of votes needed to pass
- timeout: timeout in seconds
- allowchange: specifies if changing your vote is allowed
- maxnominations: specifies the max number of renominations after a draw
- visibleTo: a table or players that can see the poll, or an element that contains the players
You can use call to call any functions belonging to any other resource. Also, the syntax gets a bit more complicated if we want to evaluate code when the poll ends:
{"myOption",loadstring("killPlayer(getRandomPlayer())") }
voteconfig.xml defaults will be used for missing optional settings.
stopPoll
bool stopPoll ( void )
Stops the running poll. Returns true if the current poll was created successfully, false if there wasn't one.
voteMap
bool, int voteMap ( string mapName )
Starts a votemap. Returns true if it was successfully started, false and an error code otherwise.
- Note: It won't change the map yet as there's no map manager.
voteBetweenMaps
bool, int voteBetweenMaps ( string mapName1, string mapName2, [ string mapName3, ... ] )
Starts a poll to choose a map. Returns true if it was successfully started, false and an error code otherwise.
- Note: It won't change the map yet as there's no map manager.
voteKick
bool, int voteKick ( string playerName )
Starts a votekick. Returns true if it was successfully started, false and an error code otherwise.
voteBan
bool, int voteBan ( string playerName )
Starts a voteban. Returns true if it was successfully started, false and an error code otherwise.
Events
onPollStart
void onPollStart ( void )
Fired before a poll starts. Cancelling it will abort the poll.
onPollDraw
void onPollDraw ( void )
Fired when a poll ends in a draw. Cancelling it will abort renominations.
onClientSendVote
void onClientSendVote ( int vote )
Fired when a vote is sent to the server. Cancelling it will discard the vote.
Configs
voteconfig.xml: default settings for a poll
managerconfig.xml: votemap/kick/ban state, command block interval and individual percent.