Roller Coaster Generator

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An individual Control Point

Roller Coaster Generator resources for Multi Theft Auto: San Andreas

History and concept

History

Roller Coaster Generator's idea is old. I wanted to create a Going-Down like map, but it was very time consuming. That was the time, when i thinked first of a thing which can generate the whole track. Several algorithm were made, even algorithms like the loopgen uses. The algorithm Roller Coaster Generator uses now, first concieved at 2007 June-July. A console program created a .map file after i set up the track's properties like positions (had to find the coordinates manually), and i could try that ingame. A Roller Coaster Generator has been released at 2009 July. The new release started at 2010 may.

Concept

The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together. The main idea is to use Control Points as points which mark track of the series of objects. Roller Coaster Generator contains an Element Definition Format for the editor, and also cooperates with the editor while it is running. It is also possible to use easily the mathematical algorithm which calculates the element positions and rotations by the Roller Coaster Generator.

Setup

Requirements

  • Multi Theft Auto 1.0.3
  • Multi Theft Auto resources r596 editor

Installation

  1. Download Roller Coaster Generator and unpack.
  2. Copy/move the unpacked folders and files into ...\MTA San Andreas\server\mods\deathmatch\resources directory.

Set the definition

  1. Click on the Definitions icon.
    Editor Definitions.png
  2. Add rcg_edf definition.
    Rcg addedf.png
  3. Click Ok.

Usage

Basic usage

Advanced usage

Used tools

  • Notepad++
  • Wolfram Mathematica
  • Adobe Photoshop

See also

External links