SetCameraPosition: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
This function allows you to move a specified player's camera to a specific location if it is | This function allows you to move a specified player's camera to a specific location if it is fixed (see [[setCameraMode]]). | ||
==Syntax== | ==Syntax== |
Revision as of 12:29, 2 October 2006
This function allows you to move a specified player's camera to a specific location if it is fixed (see setCameraMode).
Syntax
bool setCameraPosition ( player thePlayer, float x, float y, float z )
Required Arguments
- thePlayer: The player whose camera you wish to modify.
- x: The x co-ordinate of the new position.
- y: The x co-ordinate of the new position.
- z: The x co-ordinate of the new position.
Returns
Returns a bool with a value of true if the function was successful, false otherwise.