SetCameraPosition

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Revision as of 12:28, 2 October 2006 by ChrML (talk | contribs)
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This function allows you to move a specified player's camera to a specific location if it is "fixed" (see setCameraMode).

Syntax

bool setCameraPosition ( player thePlayer, float x, float y, float z )

Required Arguments

  • thePlayer: The player whose camera you wish to modify.
  • x: The x co-ordinate of the new position.
  • y: The x co-ordinate of the new position.
  • z: The x co-ordinate of the new position.

Returns

Returns a bool with a value of true if the function was successful, false otherwise.

Example

See Also