SetCameraTarget: Difference between revisions

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__NOTOC__  
__NOTOC__  
This function allows you to set a specified player's camera to follow a specific [[element]]. This could be another player, a vehicle or an object.  
This function allows you to set a specified player's camera to follow a specific [[element]]. This could be another player, a vehicle or an object depending on what the camera mode expects.
==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">

Revision as of 12:31, 2 October 2006

This function allows you to set a specified player's camera to follow a specific element. This could be another player, a vehicle or an object depending on what the camera mode expects.

Syntax

bool setCameraTarget ( player thePlayer, element target )

Required Arguments

  • thePlayer: The player whose camera you wish to modify.
  • target: The element that you want the camera to follow.

Returns

Returns a bool with a value of true if the function was successful, false otherwise.

Example

See Also