SetColPolygonPointPosition

From Multi Theft Auto: Wiki
Revision as of 17:21, 7 November 2024 by Fernando187 (talk | contribs) (Remove obsolete Requirements section)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

This function is used to set the position of a bound point in a colshape polygon.

Syntax

bool setColPolygonPointPosition ( colshape shape, int index, float fX, float fY )  

OOP Syntax Help! I don't understand this!

Method: colshape:setPointPosition(...)
Counterpart: getColPolygonPointPosition


Required Arguments

  • shape: The colshape polygon you wish to change.
  • index: The index of the point you wish to change. The points are indexed in order, with 1 being the first bound point.
  • fX: The new X position of the bound point.
  • fY: The new Y position of the bound point.

Returns

Returns true if the polygon was changed, false if invalid arguments were passed.

Example

TODO

See Also