SetDiscordRichPresenceDetails: Difference between revisions

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__NOTOC__  
__NOTOC__  
{{Client function}}
{{Client function}}
{{Important Note|To use this function, you must set up own application [[setDiscordApplicationID]]}}
{{Important Note|To use this function, you must set up your own application [[setDiscordApplicationID]]}}
The function sets own details text on Rich Presence.
{{New feature/item|3.0161|1.6.0|22270|
This function sets the details text of Discord Rich Presence.
}}


==Syntax==  
==Syntax==  
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===Required arguments===
===Required arguments===
*'''details''': a string with details name
*'''details''': a string containing the details text


===Returns===
===Returns===
Returns ''true'' if function succeeds, ''false'' if the client has disabled synchronisation.
Returns ''true'' if function succeeds, ''false'' otherwise.


==Example==
==Example==
This example prints out if the application was successfully set up and set custom asset image.
This example shows how to change the state and details of the Discord Rich Presence application.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
local app_key = "YOUR_APPLICATION_KEY"
local app_id = "YOUR_APPLICATION_ID"
if setDiscordApplicationID(app_key) then  
if setDiscordApplicationID(app_id) then  
     local name = getPlayerName(localPlayer)
     local name = getPlayerName(localPlayer)
     setDiscordRichPresenceState("In-game")
     setDiscordRichPresenceState("In-game")

Latest revision as of 18:36, 24 October 2023

[[{{{image}}}|link=|]] Important Note: To use this function, you must set up your own application setDiscordApplicationID
ADDED/UPDATED IN VERSION 1.6.0 r22270:

This function sets the details text of Discord Rich Presence.

Syntax

bool setDiscordRichPresenceDetails(string details)

OOP Syntax Help! I don't understand this!

Method: DiscordRPC:setDetails(...)


Required arguments

  • details: a string containing the details text

Returns

Returns true if function succeeds, false otherwise.

Example

This example shows how to change the state and details of the Discord Rich Presence application.

local app_id = "YOUR_APPLICATION_ID"
if setDiscordApplicationID(app_id) then 
    local name = getPlayerName(localPlayer)
    setDiscordRichPresenceState("In-game")
    setDiscordRichPresenceDetails("currently as "..name)
end 

See Also

ADDED/UPDATED IN VERSION 1.6.0 r22342: