SetDiscordRichPresenceDetails: Difference between revisions

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==Example==
==Example==
This example prints out if the application was successfully set up and set custom asset image.
This example prints out if the application was successfully set up and set custom state and details text.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
local app_key = "YOUR_APPLICATION_KEY"
local app_key = "YOUR_APPLICATION_KEY"

Revision as of 20:08, 10 October 2023

[[{{{image}}}|link=|]] Important Note: To use this function, you must set up own application setDiscordApplicationID

The function sets own details text on Rich Presence.

Syntax

bool setDiscordRichPresenceDetails(string details)

OOP Syntax Help! I don't understand this!

Method: DiscordRPC:setDetails(...)


Required arguments

  • details: a string with details name

Returns

Returns true if function succeeds, false if the client has disabled synchronisation.

Example

This example prints out if the application was successfully set up and set custom state and details text.

local app_key = "YOUR_APPLICATION_KEY"
if setDiscordApplicationID(app_key) then 
    local name = getPlayerName(localPlayer)
    setDiscordRichPresenceState("In-game")
    setDiscordRichPresenceDetails("currently as "..name)
end 

See Also

ADDED/UPDATED IN VERSION 1.6.0 r22342: