SetDiscordRichPresenceStartTime: Difference between revisions
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{{Client function}} | {{Client function}} | ||
{{Important Note|To use this function, you must set up your own application [[setDiscordApplicationID]]}} | {{Important Note|To use this function, you must set up your own application [[setDiscordApplicationID]]}} | ||
{{New feature/item|3.0161|1.6.0| | {{New feature/item|3.0161|1.6.0|22276| | ||
This function sets the elapsed time of Discord Rich Presence. | This function sets the elapsed time of Discord Rich Presence. | ||
}} | }} | ||
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This example shows how to change the elapsed timer of the Discord Rich Presence application. | This example shows how to change the elapsed timer of the Discord Rich Presence application. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
local | local app_id = "YOUR_APPLICATION_ID" | ||
if setDiscordApplicationID( | if setDiscordApplicationID(app_id) then | ||
setDiscordRichPresenceState("In-game") | setDiscordRichPresenceState("In-game") | ||
setDiscordRichPresenceStartTime(1) | setDiscordRichPresenceStartTime(1) |
Latest revision as of 18:33, 24 October 2023
Important Note: To use this function, you must set up your own application setDiscordApplicationID |
Syntax
bool setDiscordRichPresenceStartTime(int seconds)
OOP Syntax Help! I don't understand this!
- Method: DiscordRPC:setStartTime(...)
Required arguments
- seconds: an integer representing the number of seconds that has elapsed. If 0, the timer will not be displayed.
Returns
Returns true if function succeeds, false otherwise.
Example
This example shows how to change the elapsed timer of the Discord Rich Presence application.
local app_id = "YOUR_APPLICATION_ID" if setDiscordApplicationID(app_id) then setDiscordRichPresenceState("In-game") setDiscordRichPresenceStartTime(1) end