SetMaxPlayers: Difference between revisions
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OpenIDUser28 (talk | contribs) m (Needs Checking: Example Wrong) |
(new stupid example (:) |
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__NOTOC__ | __NOTOC__ | ||
{{Server function}} | {{Server function}} | ||
This function set the maximum number of player slots on the server. Note: the maximum this function can set is what is defined in mtaserver.conf | This function set the maximum number of player slots on the server. Note: the maximum this function can set is what is defined in mtaserver.conf | ||
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==Example== | ==Example== | ||
This example | This example set server slots count to half value from current value. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
local curMaxPlayers = getMaxPlayers() | |||
local newMaxPlayers = math.ceil( curMaxPlayers / 2 ) | |||
setMaxPlayers( newMaxPlayers ) | |||
</syntaxhighlight> | |||
==See Also== | ==See Also== | ||
{{Server functions}} | {{Server functions}} |
Revision as of 05:29, 4 September 2011
This function set the maximum number of player slots on the server. Note: the maximum this function can set is what is defined in mtaserver.conf
Syntax
bool setMaxPlayers ( int slots )
Required Arguments
- slots: Maximum number of player slots on the server.
Returns
Returns true if number of player slots was successfully changed, false or nil otherwise.
Example
This example set server slots count to half value from current value.
local curMaxPlayers = getMaxPlayers() local newMaxPlayers = math.ceil( curMaxPlayers / 2 ) setMaxPlayers( newMaxPlayers )
See Also
- getMaxPlayers
- getServerConfigSetting
- getServerHttpPort
- getServerName
- getServerPassword
- getServerPort
- isGlitchEnabled
- setGlitchEnabled
- setMaxPlayers
- setServerConfigSetting
- setServerPassword
- shutdown