SetPlayerArmor

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Revision as of 17:09, 18 May 2006 by Black Dragon (talk | contribs)
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This function allows you to set the armor value of a player. This function will return false if an invalid player is specified, or the armor value specified is out of acceptable range.

Syntax

bool setPlayerArmor ( player thePlayer, float playerArmor )

Required Arguments

  • player: the player whose armor you want to modify.
  • armor: the amount of armor you want to set on the player. Valid values are from 0 to 100.

Returns

Returns false if an invalid player is specified, or the armor value specified is out of acceptable range.

Example

if ( setPlayerArmor ( findPlayer ( "SomeGuy" ), 0 ) ) then
    outputChatBox ( "Sorry Someguy, no armor for you! ", player )
end