SetPlayerHealth

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Revision as of 01:22, 30 March 2006 by Vandalite (talk | contribs)
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Description

This function allows you to set a player's health directly. It may return false if the player object is invalid, or the health argument is out of range.

Syntax

bool setPlayerHealth ( player player, float health )

Required Arguments

  • player: The player whose health you want to set
  • health: The value you want to set the health to. Valid values are from 0 to 100

Example

if ( setPlayerHealth ( findPlayer ( "Someguy" ), 1 ) ) then
  serverChat ( "Someguy's life expectancy just got a lot less expected." )
end